﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Naruto.TaskManagement.Entitys.DTO
{

    public class UpdateChatSessionStateDTO
    {

        /// <summary>
        /// 发送人用户id
        /// </summary>
        public string UserId { get; set; }


        /// <summary>
        /// 接收人用户id
        /// </summary>
        public string ReciveUserId { get; set; }

        /// <summary>
        /// 最新一条消息的发送人id
        /// </summary>
        public string ChatContentSendUserId { get; set; }

        /// <summary>
        /// 最新一条聊天内容
        /// </summary>
        public string ChatContent { get; set; }


        /// <summary>
        /// 文本: 0 ;  emoji  1;图片: 2  视频 3
        /// </summary>
        public int ContentType { get; set; }

    }
}
